5. Testing the Randomizer
Testing is vital when developing a randomizer mod. You need to test that:
- The game is still winnable.
- No items are soft-locked behind areas the player can’t access.
- Randomized elements remain fun and balanced.
Some strategies for testing:
- Automated Testing: Write scripts that simulate game conditions or outcomes to test large numbers of random configurations.
- Playtesting: Personally play through different randomizations or involve community testers.