6. Building a User Interface (Example Code)
```python
from tkinter import Tk, Label, Button
class RandomizerUI:
def __init__(self, master):
self.master = master
master.title("Randomizer Tool")
self.label = Label(master, text="Randomize your game!")
self.label.pack()
self.randomize_button = Button(master, text="Randomize", command=self.randomize)
self.randomize_button.pack()
def randomize(self):
# Call your randomization logic here
pass
root = Tk()
my_gui = RandomizerUI(root)
root.mainloop()
```