Kira (Armor with a Thousand Details) | Radaquest Fan Art Contest

in Alien Art Hive3 months ago





This time Radaquest's fan art is for an artist I'm a fan of 😊

Today is a special day because two things have come together that rarely happen. First, it's the first time I've created an illustration with good results while still preserving the outline. Second, today I had the opportunity to paint a character designed by an artist I greatly admire.

From the moment I saw this character named Kira on Radaquest's Twitter, I had no doubt that @yanes94 was the artist behind it. Her style is very recognizable, and I've admired her art for years. I was thrilled to discover that she's now creating characters for Radaquest's coliseum. I couldn't pass up the chance to paint this character, even though it turned out to be quite a challenge due to the numerous details and adornments on her armor. I focused on painting her from the waist up, while Carmen painted the entire body twice!

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Tools:

  • Gaomon S620
  • Photoshop
  • Brushes courtesy of Imad Awan: Download here

🔰Process🔰

-Step 1:

Kira has two large wings—one made of water and the other of fire. To achieve a more symmetrical composition, I centered the character on the canvas. I'm sharing only a sketch because sometimes I focus on the character's pose in the initial stages and don't draw all the details at once. However, this time, it was necessary to refine the sketch gradually. I didn't want to find myself halfway through the painting adding new adornments to her armor. So, I meticulously polished the sketch until I achieved a well-defined outline with all her elements.

-Step 2:

When applying colors, I primarily focused on filling in the shapes of the metal adornments on her armor, using the pen tool. I chose vibrant colors to demonstrate how I divided each area into separate layers. This approach allowed me to paint with greater confidence, ensuring I didn't accidentally ruin another section. Since about 65% of the character consists of metal elements and adornments, each with different lighting, I carefully worked on the color transitions.

-Step 3:

Of course, the metal of her wings isn't pink, nor is the halo around her head yellow. Once I had all the elements separated and clearly differentiated, I filled the shapes with a bronze color for the metal. From there, I added highlights, aiming to simulate how the exposed metal would shine under the brilliant blue weapon in her hand and the illumination from her water and fire wings.

-Step 4:

Typically, I leave anything related to magic in my paintings for the final stages. However, this time, I needed to establish the magic's light from her hand early on. It would significantly impact the overall color of the surrounding elements. Additionally, I wanted it to stand out more than the fire from her wing. So, I experimented with how bright this energy beam could be.

-Step 5:

Thankfully, the energy beam became the main focal point. If the wings had taken center stage, detailing them would have been a headache. I could have spent hours shaping the water and fire into feather-like forms, but I couldn't afford that much time. It would have detracted from Kira's body, which already consumed a lot of my attention as I painted each intricate detail. To add a more aggressive touch and convey a constant flow of water and fire in the wings, I applied a motion blur effect. I also elongated Kira's jawline slightly, as her face seemed a bit disproportionate to her body size. And yes, as I mentioned earlier, I left the outlining until the end. While it wasn't my initial plan, I managed to define those lines well. The thought of covering them all for the final result was already giving me a headache, so I made minor adjustments where the outcome looked too raw. In the end, I completed what is undoubtedly the most heavily armored woman in all of Radaquest.

Certainly! Here's the translation of your text into English:

Oh, by the way, something I had forgotten to mention is that as I noticed in the card, Kira always appeared with the same arm raised, while the other side only showed a long tunic sleeve. I thought she was missing an arm, but this is a magical world, so I found it more interesting to paint only bones in that hand. This gives a bit more meaning to her need to conceal it. @Radaquest team, tell me the story of why she hides her other arm.




Zoom


I will leave you a GIF with the whole process on it, so you can better appreciate the illustration process.



See you in a future post!

Thank You for Supporting My Artwork

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Love the details on the mettalic parts 👏👏👏

Maybe she is an assassin? They tend to hide their arm with hidden blade in Assassin's creed games.

Yeahh
That idea is definitely going there 😋

Well already the painter of the character responded, and I love that blade idea 🙌

Woah, this is incredibly good, Hadley! Very nice!

!PIZZA

Thank u so much @jijisaurart 😊

PIZZA!

$PIZZA slices delivered:
@jijisaurart(2/10) tipped @hadley4

Wowwwwww ñeño esto si que es una impresionante sorpresa , no me esperaba esto.

Realmente es súper cool ver qué mi diseño es recreado por otro artista, y si eres tu, más que increíble! Además me alegra que hayas entendido la idea o de cómo iba el personaje, el brazo escondido queda a la imaginación, una mano huesuda es una buena idea 😋😋😋👌🏼.

Cierto! La armadura ufffff , y hacerla dos veces 🤭🤭 muerte lenta 🤣🤭.

Gracias por seleccionar este diseño , me hace muy feliz verlo en tu estilo!

Es que le pusiste muchos ovarios para lograr hacer esa armadura dos veces, yo digo que mínimo tardaste una semana entre ambas, porque el nivel de detalle es increíble y eso sin contar el tiempo de diseño del personaje 👏

Es que le pusiste muchos ovarios para lograr hacer esa armadura dos veces, yo digo que mínimo tardaste una semana entre ambas, porque el nivel de detalle es increíble y eso sin contar el tiempo de diseño del personaje 👏