A new season begins at Axie Infinity and with it the following changes.
Comienza una nueva temporada en Axie Infinity y con ello los siguientes cambios.
source fuente link
1 The elimination of daily rewards and adventure
The elimination of daily rewards and adventure is a big blow to low ranking scholarship holders and investors who were counting on those 75 slp per day in their ROI calculations, but it is necessary as it motivates skillful play if you want to continue to profit from the game. This measure although controversial can contribute to the economy of the game and eliminates most of the bots and non-competitive multiple accounts.
La eliminación de las recompensas diarias y la aventura son un gran golpe para los becados que están en rango bajo y para inversores que contaban con esos 75 slp diarios en sus cálculos del retorno de inversión, pero es algo necesario ya que con esto se está motivando a jugar de forma hábil si quieres seguir teniendo ganancias con el juego. Esta medida aunque polémica puede contribuir a que la economía del juego se sostenga y elimina la mayoría de los bots y cuentas múltiples no competitivas.
2 The payment of slp in arena is reduced
source fuente link
The payment of slp in arena is reduced, with this we are motivated to play to be in the top, this encourages competitiveness but we have to see how the community reacts to this because an average player in 1200 cups winning 50% of their arenas would be doing only 50 slp and before the changes this player could do twice this.
Se reduce el pago de slp en arena, con esto estamos motivados a jugar para estar en el top, esto fomenta la competitividad pero hay q ver como la comunidad reacciona a esto ya que un jugador promedio en 1200 copas ganando el 50% de sus arenas estaría haciendo solo 50 slp y antes de los cambios este jugador podía hacer el doble de esto.
3 The leaderboard prize pool and number of winners have been expanded
source fuente link
The prizes in axs up to the top 300 000 are the way to have a higher profitability, but you have to show skill in the game in order to climb the ranking and have the possibility to reach these prizes.
Los premios en axs hasta el top 300 000 son la manera de tener una mayor rentabilidad, pero hay que demostrar habilidad en el juego para conseguir escalar lugares en el ranking y tener la posibilidad de alcanzar estos premios.
Conclusion
My conclusion the measures were necessary for the continuity of the game, for those who are adapted to compete in the ranking will not be so harmful, but the player who was adapted to play for adventure slp and investors who did not prioritize good teams these if they are going to be harmed by this. We will see if the price of slp increases in a healthy way and those small players can continue to generate profitable income.
Mi conclusión las medidas fueron necesarias para la continuidad del juego, para los que están adaptados a competir en el ranking no serán tan perjudiciales, pero el jugador que estaba adaptado a jugar por los slp de aventura y los inversores que no priorizaron buenos equipos estos si van a ser perjudicados con esto. Ya veremos el precio del slp si aumenta de una manera sana y esos pequeños jugadores pueden seguir generando ingresos rentables.
My new team to enter the top.
Mi nuevo equipo para entrar al top.
After the new measurements I bought this axie and thus completed this new equipment.
Después de las nuevas medidas compré este axie y así completé este nuevo equipo.
This new axie makes up for the weakness of my last season and now a lot of damage and winning the speed duel I think is the indicator to keep me in positions that I can win axs.
Este nuevo axie suple la debilidad de mi última temporada y ahora mucho daño y ganando el duelo de velocidad creo que es lo indicador para mantenerme en puestos que pueda ganar axs.
THE SLP
EL SLP
source fuente link
The SLP after the announcement of the measures has been steadily growing in price.
El SLP después del anuncio de las medidas ha estado en constante crecimiento su precio,
This growth is caused more by the FOMO (fear of losing the opportunity) since the measures have not yet taken the necessary time to have an impact on the price of the currency.
Este crecimiento es más causado por el FOMO(miedo a perder la oportunidad) ya que las medidas todavía no llevan el tiempo necesario para hacer impacto en el precio de la moneda.
However, this price increase was a relief for players and investors, since the price surpassed the 0.01 floor that worried us so much and is giving a lot of joy to those who repurchased there.
Igual este aumento del precio fue un alivio para los jugadores e inversores ya que el precio superó el piso de los 0.01 que tanto nos preocupaba y al que recompró ahí le está dando muchas alegrías.
Here ends the publication
I look forward to your comments
Aquí termina la publicación
Espero sus comentarios
Heard about the big changes. And of course, the corresponding increases in price too. I wonder what it'll mean for casual players though.
1-If the casual player has a competitive team can maintain a good ranking and thus opt for prizes in axs.
2-If this casual player part of their income was for the adventure and the daily challenge if it is affected.
I also believe that it is no longer mandatory to dedicate 2 to 3 hours a day to the game (this was almost mandatory to increase the amount of slp that one won and only in the adventure had to be playing 30 minutes minimum), what if you have to have a competitive team, dominate this team and the last week of the season to strive to the maximum to climb positions in the ranking and thus opt to win axs which is the biggest monetary incentive you can win with these changes.
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I agree with the changes even if I am having a hard time climbing up to 1200 MMR.
I'm still the same at 1200 MMR I have to finish adapting to the team
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