This really hits the problems with multi-account farming in games like Splinterlands and Axie Infinity. It's disheartening to see the focus shift from genuine gameplay and community building to maximizing profits through exploitative tactics.
The leaderboard in Splinterlands, dominated by scholars playing multiple accounts, feels hollow. It's like a popularity contest rigged by bots, not a true reflection of skill or dedication. Where's the fun in competing against algorithms and exploited labor? It's not a game anymore; it's an algorithmic race to the bottom.
You're right, it's a reflection of a broader societal issue. We're obsessed with winning at all costs, even if it means sacrificing the integrity of the game or the well-being of others. This "win-at-all-costs" mentality permeates many aspects of our lives, from politics to relationships.
It's a shame that games, which should be a source of joy and entertainment, have become just another avenue for exploitation. I miss the days of LAN parties (playing counter strike, DOTA and etc.), where genuine human interaction and competition were at the heart of the experience.
Ultimately, the solution lies in creating a more sustainable and ethical gaming ecosystem. This requires a shift in mindset, both from developers and players. We need to prioritize genuine gameplay, community building, and ethical practices over short-term profits.