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RE: Alone in The Dark for Sega Genesis Demo in The Works

in Hive Gaming18 days ago

Yes, the pictures of AitD 1 in computer magazines must have been mind-blowing back then. It was a complete gamechanger and the herald of a new era. Back then, I could probably survive the game slowed down to a few frames per second, but today I can't imagine it. On the other hand, AitD is very simple once you know what to do and how to do it.

Yes, games like these change people's minds forever. Even though I know this game is terribly archaic, I keep forgetting just how much. Nostalgia for "beautifying" games in memory sometimes works like first love, ha ha :P.

I don't know what it's like with Dr. Hauzer. According to YouTubers I've seen, the game is slow, similar to AI/D 1 on the 3DO console. If you're asking about the video in your post, I haven't seen it yet.

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I know what you mean about speed in these games. I was in my early 20s when Resident Evil hit the PlayStation and loved it. I played up to part 3 on PSOne, then some Code Veronica on Dreamcast. I then took a break from this genre till I saw the remake of Resident Evil. I tried playing it and I just could not get adjusted to updates. It felt off to me somehow. It looked gorgeous and played great but I just could not get into it like I did back in the day. Maybe it was nostalgia holding me back, I am not sure.

Yeah, the videos I have seen of Dr. Hauzer all show it being slower paced. Might be right up my alley. Lol

Perhaps it's nostalgia. Or maybe it just doesn't bother you. I once watched a video blog about nostalgia in the context of older games, about people my age or yours. There's a certain group of players who don't mind it at all. That's how I feel about Settlers 3, for example, and I don't mind the slow pace that many complain about. Or the same thing with CnC 1, but with resource gathering.

It definitely doesn't bother me. I enjoy slower paced games now. Back then we had nothing to compare to so we didn't understand it was running slow on purpose or due to hardware. Gamers today are used to huge maps and such in online games, I grew up with Unreal Tournament capture the flag, defend the base, etc. modes on smaller maps. It was frenetic - we didn't have to run for 5+ minutes to find another player then have to wait 5+ minutes to get back into a game. We were all bunched in together on these maps made for that gameplay and getting back in was 5 or 10 seconds until the match ended. Even Blitz mode in Fortnite is slower. Lol.

It depends on the game as far as how I feel about speed.

I could not imagine playing Command & Conquer fast. I have played games like Civ 1 with speed turned up and it just feels weird to me. I am probably just used to the original speed and have a strange urge to tell kids to get off my grass. Lol.