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RE: Spyro the Dragon Inspired 3D Tech Demo for Commodore Amiga Released

Wow, this is great, this game amazes me, as this at the time would be a breakthrough in console video games, it gives a little nostalgic to see the evolution of them, and in fact this game also did not know until now. A curious detail is that to almost see the castle or the walls in the distance, you have to get close enough for each pixel to join and create the image or scenario.

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It is definitely amazing what they have done with an early build of their engine. I can only imagine where this will go as they develop it more.