After many long nights and weekends spent coding, I'm finally ready to release my first HIVE game, DemoniCore!
In this game, demons have overtaken the earth, and you are a DemoniCore conjurer who can fight back. You have the ability to Conjure demons from Hell and fight them in a 1:1 battle.
It is a simple, turn based RNG battle system, where you can choose to fight with magic, a physical attack, or weaken the demon by guessing their true name (a skill that you have as a Conjurer). If you slay the demon, you get rewarded with DCORE, the game's token on Hive Engine.
Since DemoniCore is a p2e game, of course you can increase your fighting stats, such as Attack, Defense, and Magic, by spending DCORE. You can also stake DCORE to ascend to a higher Circle (e.g. level), which allows you to Conjure even deadlier demons, for higher rewards.
This is my first game, and as a passion project it was a blast to write, but I am sure there are things I could always do better as a developer. I plan to be continuously improving the player experience, squashing bugs, and inevitably rebalancing the combat and reward systems to make them as fair and fun as possible.
DCORE is also the first and only token I have ever created. While I still have a lot to learn in this space, I will work hard to preserve its value. I'm a huge fan of HIVE play-to-earn games, and I tried to study what worked and didn't work for classic games such as Splinterlands, and how more recent games like Golem Overlord and Terracore handle their tokenomics.
Thanks for reading this! As someone brand new to game development and managing a game economy, I appreciate any and all feedback, and I am thankful for anyone who wants to give DemoniCore a try!
Hey, played my first fights :) Looks interesting, I need to wait for energy to regenerate now before fighting again. Any plans for updates in the future?
Maybe a daily/weekly leaderboard with rewards? PVP?
P.S: Can you make a check box that will show the fight text instantly without writing it letter by letter :D
Thanks for playing! Those are great suggestions. I will do something to allow you to see the text instantly. Part of the reason I slowed things down is because I didn't want the server to get slammed by folks (or bots) smashing it. But I definitely don't want to cause frustration, so I appreciate the feedback.
I am planning to add a different play mode, but pvp may take a bit longer. If there's interest, I will certainly consider it! A leaderboard with prizes sounds like fun - I may try to implement that in the near future. Thanks again for sharing your thoughts!
How to play any post link for guide?
Great question! I wrote a How to Play page on the game website.
Got it and checked it...
Nice will try this out
Thank you!
Cannot seem to log in using phone 🤳 have to be laptop or PC ya?
Pretty fun to play!
Logged-in and it won't go past log-in screen.
EDIT: If I tap/click the icon on the top left for DC, it takes me back to the gameplay and keeps me logged in, but it should do that after I log in via keychain.
Thank you @enginewitty for this feedback! It should keep you logged into the game site after you sign in with Hive Keychain, but I think you may have suffered from the backend server timing out, which it unfortunately does on a small percentage of logins. I will try to figure out why that is happening. I appreciate your trying out DemoniCore!
Cool concept, excited to see where this goes!
Thank you, I appreciate the support!
Hello, I tried your game!
I think I found a bug. Somehow, I spawned 2 extra demons that I didn't get to fight and lost 2 energy.
I also see some errors like
We're sorry, but something went wrong. If you are the application owner check the logs for more information.
Thank you for reporting this, and I apologize for the error and the strange 2 demon bug! I will investigate as soon as I am able!
no problem. Also, congrats on launching your game!
I think I figured out the
We're sorry, but something went wrong
error - that should be fixed now (but please let me know if you continue to see it)!I am not sure how the 2 demon situation happened, but if you encounter it again, I would love to see a screenshot - that could help me to diagnose the cause.
Thanks again @hivetrending, I appreciate your support!
Hello, I loved the concept of this game! It reminds me a lot of a game in ASCII format that I enjoyed a long time ago: Rogue! I hope this project prospers and can evolve into increasingly better and more fun mechanics. Best regards.
!PIZZA
Thank you for your support! I was definitely inspired by old school RPG games that I grew up with, like Rogue, Wizardry, Bard's Tale, and many others!
$PIZZA slices delivered:
@bulkathos(1/5) tipped @catotune
New games are always good for the ecosystem. Whish you luck, that you can keep it up and running and a stable coin.
Dude this game is a lot of fun and the mechanic seems relatively simple yet intriguing!
I am a L2 Monk right now but growing :P
Good luck with the game development!
!love
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