Hello, how are you?
Today I'm going to tell you about one of my favorite horror game sagas. Five nigth at Freddy's is a series of indie horror games created by Scott Cawthon. He single-handedly developed and released the first game on August 8, 2014.
The first game is about a man who sees in the newspaper that a local needs a security guard to guard the restaurant at night this man is called Mike Smith on his first day as a night security guard sees that there is something strange the animatronics begins to move off stage, here you get a call from an unknown man who helps you explaining everything about the local and how to survive the animatronics.
This is where Mike Smith will discover that this pizzeria hides many secrets.
This game consists of surviving 5 nights of constant attacks from the anachronisms that are Bonnie, Chica, Foxy, Fredy and Golden Freddy. Watching the security cameras to keep an eye on them and close the metal doors to prevent them from entering, while making sure that the battery is not completely consumed.
There is a sixth night where everything gets more difficult, naturally, a real challenge for those who like horror games.
A curious fact is that Scott Cawthon, before creating the mythical franchise of Five Nights at Freddy's, he dedicated himself to create games and games for the public. He was dedicated to creating Christian games and animations to get children more interested in religion
Cawthon himself shared that his Christian games were very well received, but did poorly financially.
It was in 2013 when he released Chipper & Sons Lumber Co, a family game starring friendly beavers who chop down trees and build things.
In 2014, Scott Cawthon said in an interview that that game was heavily criticized online. "People said the main character looked like a scary animatronic."
Due to the bad reviews and little monetary support he fell into a deep depression totally questioning his faith even thinking if god really exists or he just wasted his time, it wasn't until he lost his insurance policy that he went back to looking for his religion and praying he couldn't help but think that he could create a much scarier game
That's how he started with the development of Five Naghits at Freddy's.
I hope you liked it See you later with more bye
Hola, ¿cómo están?
Hoy les voy a hablar de una de mis sagas de juegos de terror favoritas. Five nigth at Freddy's está es una serie de juegos de terror independientes creados por Scott Cawthon. Él solo desarrolló y público el primer juego el 8 de agosto del 2014.
El primer juego trata un hombre que ve en el periódico que un local necesita un guardia de seguridad para qué vigilé el restaurante por la noche este hombre se llama Mike Smith en su primer día como guardia de seguridad nocturno ve que hay algo extraño los animatrónicos comienza a moverse fuera del escenario, aquí recibes una llamada de un hombre desconocido que te ayuda explicando de todo sobre el local y como sobrevivir a los animatrónicos
Aquí es donde Mike Smith descubrirá que esta pizzería oculta muchos secretos
Este juego consiste en sobrevivir 5 noches a los ataques constantes de los anacrónicos que son Bonnie, Chica , Foxy , Fredy y Golden Freddy Viendo las cámaras de seguridad para mantenerlos vigilados y cerrar las puertas metálicas para evitar que entren, esto mientras procuras que la batería no se consuma por completo.
Existe una sexta noche donde se pone todo más difícil, naturalmente, un verdadero reto para los que les gustan los juegos de terror.
Un dato curioso es que Scott Cawthon antes de crear la mítica franquicia de Five nigth at Freddy's
Él se dedicaba a crear juegos y animaciones cristianas para que los niños se interesaran más en la religión.
El mismo Cawthon compartió que sus juegos cristianos tenían muy buen recibimiento, pero les Hiba mal económicamente
Fue en 2013 cuando sacó Chipper & Sons Lumber Co., un juego familiar protagonizado por castores amigables que talan árboles y construyen cosas.
En 2014, Scott Cawthon dijo en una entrevista que ese juego fue fuertemente criticado en línea. “La gente decía que el personaje principal parecía un animatrónico aterrador”
Debido a las malas críticas y el poco apoyo monetario él cayó en una profunda depresión poniendo en duda totalmente su fe incluso pensando que si dios realmente existe o solo perdió su tiempo, no fue hasta que perdió su póliza de seguro que él volvió a buscar su religión y rezando no pudo evitar pensar que él podía crear un juego mucho más aterrador
Así fue como comenzó con el desarrollo de Five Naghits at Freddy's
Espero que les haya gustado nos vemos después con más chau
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I've always thought this is such a great series of games to play. Too bad I can't deal with any horror games lol
hahaha, don't worry, this game always gives me unexpected scares, so it's better that you're not playing it hahaha
😅😁