GOBLIN PSYCHIC
Edition: CHAOS LEGION
Rarity: COMMON
Element: EARTH
Attack: MAGIC
Abilities: TANK HEAL
LORE
The Magi Tower is where Goblins go to learn how to use psychic abilities. It isn't just a gift Goblins can learn, but due to the proximity of Gobson, Goblins tend to show up more frequently. The Magi who calls the tower home, enjoys teaching the art of using one's mind to move objects and read thoughts. Goblin Psychics use their abilities to perform work in Gobson or become adventurers and practice to become a full fledged Summoner.
Shami concentrated his mind on moving the paintbrush. It sat on an easel in front of a large canvas, paints of various colors lay before it. The paintbrush sat still.
“You need to focus. Just breath. Relax. Picture the brush as if it were in your hand. Then imagine yourself painting the canvas.”
The Magi's voice flooded Shami's mind, though he was used to the noise. Growing up in Gobson, the noise of cogs and gears was constant in the laboratories and buildings within the city. He imagined himself lifting the brush with his left hand, raising it to the canvas, and painting the picture he had studied for hours. The Magi's Forest.
He thought of a great forest of vivid greens and plants. Deer and rabbits running throughout the bushes. A massive stone tower rising into the clouds. He saw it clearly in his mind's eye and he drew it.
The brush lifted as if held by a master artist and danced across the canvas.
“Open your eyes.” The voice of the Magi came again.
Shami blinked his eyes open and after the blur faded, he stared at his creation. On the canvas was a stone tower rising for miles out of a great green ocean of trees. The Magi revealed a similar canvas and held them together. A plaque beneath the painting read, The Magi's Forest. Both were nearly identical.
LINEUP
SUMMONER: OBSIDIAN
Edition: CHAOS LEGION
Rarity: RARE
Element: EARTH
Attack: N/A
Abilities: +1 Magic Damage to all friendly monsters
Comment:
A good earth summoner and a perfect match for GOBLIN PSYCHIC.
1ST POSITION: REGAL PERYTON
Edition: CHAOS LEGION
Rarity: RARE
Element: EARTH
Attack: MAGIC
Abilities: FLYING
Comment:
A rare earth monster that has flying ability plus five-speed and six health a good fit with GOBLIN PSYCHIC.
2ND POSITION: KHMER PRINCESS
Edition: UNTAMED
Rarity: RARE
Element: EARTH
Attack: MAGIC
Abilities: NONE
Comment:
A two mana cost monster that is a good fit for GOBLIN PSYCHIC.
3RD POSITION: GOBLIN PSYCHIC
Edition: CHAOS LEGION
Rarity: COMMON
Element: EARTH
Attack: MAGIC
Abilities: TANK HEAL
Comment:
A common earth unit monster that provides tank heal ability and two magic damage.
ROUND 1
ROUND 2
ROUND 3
ROUND 4
ROUND 5
Full Battle HERE
POST BATTLE REACTION
Did your strategy work?
Yes.
What will you try differently next time?
I will try to add much better tank and support monsters around GOBLIN PSYCHIC.
Do you like the GOBLIN PSYCHIC? Why or why not?
Yes. As you can see in the battle, I won this because of the GOBLIN PSYCHIC tank heal ability and clutch performance at the end.
If you like to try and play SPLINTERLANDS, click SIGN UP NOW
Also, you can follow me here at PEAKD and in my TWITTER ACCOUNT
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Thanks for sharing! - @ashikstd
It’s amazing knowing little about the splinterland game from you !!!