I think you missed my point. You focused on how I want team to spread their resources, which is not the main point. But for the sake of answering your question, those separate team needs funding too. And I don't think we lack things to be worked on to the point we need to fired the idle team. In my previous comment I said if we have only 2 things, probably you are right. We have about 4-5 things. I don't think we would have idle dev even if we don't do Invennium. We have things that is not touched simply because we lack resources.
But, I hope we don't prolong that discussion because again, that is not the main point, and it's pointless to talk about. My main point is that how we spread those resources to the development that benefit current splinterlands ecosystem. I have explained multiple times that my main concern is regarding the new token. Regarding that, you can reread my original post and comment to you.
Do you have information on the new token to be created? I'm looking around and am not super sure what it is that you're referring to...
Unfortunately I don't have details except what Aggy casually chatted in mavs channel that the new product have separate token and will do airdrop for sps holder. That's the whole reason I am making this post. I think it will be too late once whitepaper is out.
You can DM me on discord and I can provide the link where he talked about it.
Ah, I see. I missed that.
I'll see if I can find anyone with a screenshot of it... otherwise I'll DM you. Thanks!
I believe that separate token is this (at least, this is how I understand it, but I've been known to be wrong):
Say that Vugtis creates a game on the Invennium platform. To support that game, he creates VugCoin and VugTime, and VugUSD. Vugcoin would then be airdropped to SPS holders.
So each game has its own tokens built on the GLS platform, and SPS holders are airdropped them.
It's not a new token for Splinterlands but a new utility for SPS.
Hi, thanks for reading and give a feedback. Interesting thought. This is indeed different from what I imagined. From what you are saying, it seems like any new games (created by 3rd party, not Splinterlands team) that is created on Invennium have to airdrop a portion of their token to SPS holder, so I can agree that is additional utility for sps.
But my assumption right now, there will be another token similar to GLX, which is a token for Arcade Colony platform where all the games created with Invennium reside, which tokenomics, utility is unknown. And the platform will be maintained by splinterlands. And in order to receive revenue/reward, we need to have this new token, which we need to acquire somehow in some way.
So, if only certain % of these new token is given to staked-sps holder via airdrop, I don't it serves enough justice to the main Splinterlands ecosystem.
There are many way people support Splinterlands, that enable Splinterlands to start this business beside staking SPS:
So, ONLY 5-10% airdrop is definitely not enough justice imo.
Additional to airdrop, I'd suggest High percentage of profit being funneled back to splinterlands via SPS buyback and burn mechanism which will help the entire ecosystem, not just sps staker.
FWIW, I think GLX tokenomics has the same problem, GLX ecosystem in no way directly support SPS (Main Splinterlands) ecosystem. Only small portion is given back and only to sps-staker. Let's say GLX ecosystem thrive and SPS ecosystem doesn't. SPS doesn't get anything out of it. Imagine how those supporters from points no 1 and 2 feels.
With that said, all of those stuff I said are just based on assumption. Time to get back to reality. Which is why I said in my post we need to wait for the official whitepaper.