A plan to win

in Splinterlands3 years ago

One of the greatest battles that i played in "Splinterlands" until now, I am not a professional in this game, nor an analyst, nor even a super strategist, but I am a person who loves to plan and always works to improve his plans.

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Before yesterday I had the capture rate very low, it was about 65% and I do not like to play when it is very low like this and I had to wait until it was around 90% at least to continue playing and that requires waiting to more than a day. I had free time and I wanted to play, so I decided to do training and played a lot of plans and tried more than 30 different plans, and to be honest with you, I lost more than 20 battles out of these 30 until I saw that the dirt team is the best.

I started experimenting with plans within the dirt team. I tried more than 10 different plans within the dirt team until I decided to continue with a great strategic plan. I won it in a lot of battles during training with this plan and of course the "MANA CAP" differs in each battle from the other, but the idea is the same in all battles .

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The summoner and the reason for choosing its

In the beginning, for anyone like me who is at a not advanced stage in the game and is unable to pay large rents for summoners and monsters, there is no better than using this summoner in the dirt team "MYLOR CROWLING"
I rented it for a full season for 14 days for a very small amount compared to other summoner, but its low price does not mean that its effect is small at all.... for me, its effect in battles was much greater than its price, as it made me happy in more than 14 consecutive battles and I might have won its rent for another season because of these fights only.
Its advantage is "Thorns" that it reduces the heart of any attacker who hits one of my teammates by 2
Is there anything better than this?!

The monsters that I used :

1_UNICORN MUSTANG :

Brave striker, that's what I like to call it.
This is the first striker that I used in all the battles I played with this plan in the dirt team. He is a really great striker with a lot of beautiful features that make me always choose him without any hesitation.
This attacker is very fast and this makes him most of the time hits before the opponent and because of his great strength with his high heart makes him a very difficult attacker to beat.
Oh I forgot the great quality he has that makes him a dam against any team that depends on magicians and that's what happened here in this battle where he received about 15 hits and didn't affect much.its features :
Hp: 10
Spd : 4
Atk : 3

2_Failed Summoner

It's not a super monster but it doesn't take up much space as it only takes two places and that's the nice thing about it besides its heart is good I can take advantage of this because of the summoner feature.
Its advantage is "magic reflect" is not a super feature but if the opponent was playing in a magic team it can be very useful and if that doesn't happen, I can take advantage of its good heart through the summoner property.
its Hp is: 4

3_Khmer Princess

It is good wizard and that's great because it hits him four times even though it holds very little and it is only,Sometimes it dies before it hits, but it is a good protection for the monster that I put after him, and that is one of the reasons why I chose him.
Hp: 12
Spd: 1
Magic: 1

4_WOOD NYMPH

I could call it "The Unknown Soldier" or "The Super Monster" for example, that would be great.
I think there is nothing worse than feeling that you are unable to kill the opponent's attacker and your soldiers are falling one by one, then you will say inside you, what a wonderful attacker, this is what this great monster does because of its super feature as it increases the heart of the first attacker until you feel like it is not dying and these are its great features :
Hp: 2
Spd : 1
Magic: 1
I haven't told you yet that it's a great magician too and that he hits four times in this battle .

5_Child of the Forest

It is a fast defender who reserves three places in MANA CAP only and this is the most important thing that distinguishes its and it hit 4 times on the opponent, its advantage is "Snipe" and :
Hp: 2
Spd : 5
Atk : 1

6_Earth Elemental

The tree haha. This tree is like a super defender in this team that takes a kick from the back and that helps me a lot when the opponent is using two back strikers, Because of the great summoner advantage and heart strength of this wonderful monster I put him in the back where I can get rid of any attacker with the advantage of the "sneak" and its features are :
Hp: 6
Spd : 1
Atk : 1
it is already a cornerstone of this team and I use her regularly in this plan .

In the battle

In the normal case, the water team is a great team and I use it a lot of times, but against this fight it looked like it was very easy, I think because of the attacking feature that I used, as it reduced the danger of the magicians very significantly, and the plan went as it should with ease and not one of my monsters died.
This is the battle link for those who want to watch this wonderful plan and this is a screenshot of the monsters :https://splinterlands.com/?p=battle&id=sl_d4d9c9b5f326f8295180e8fd3abe737f

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My opinion in the plan

I can say, the plan is perfect from all sides and against most teams because of the great summoner, where I defeated a lot of waterflies, fire squads and death as well.
I think it's organized enough to eliminate a lot of opponents

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Nice build. I had a similar build during my first season (joined ~3 days before last EOS), but Mushroom Seer was one of my regulars to be anti-mage and anti-physical at the same time.
Mushroom Seer.png

This mushroom is a great monster if your opponent was playing in a magic team and dependent on the magic mainly. That will be wonderful , i am thankful for your beautiful advice this .

Thanks for sharing! - @alokkumar121

i am thankful for you

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