Greetings fellow Knights, what an exciting time!
BTC is hitting new ATHs, Altcoin season seems to be around the corner AND we're launching our Heroes Pre Sale today, in about 7 hours (6 PM UTC).
Website: https://splinterroyale.com/shop
Pre Sale Quick Facts
Note: You can find all of this information and more in our Whitepaper.
The Pre Sale will go for 8 weeks, from 05.03.2024 6PM UTC to 05.05.2024 6PM UTC or until all packs are sold out - whichever scenario happens first.
Within that timeframe, 50,000 packs (out of 300,000 total) can be purchased for 3,000 CREDITS each (1000 CREDITS = 1 USD), which will generate between 130 and 100 Leaderboard Points for the player who purchased it.
For example, if you're purchasing in the middle of the first week, you'll get 128.12 points per pack. If you're purchasing in the middle of the 4th week, you'll get 116.88 points.
Start of Week | Points |
---|---|
1 | 130 |
2 | 126.25 |
3 | 122.5 |
4 | 118.75 |
5 | 115 |
6 | 111.25 |
7 | 107.5 |
8 | 103.75 |
Pre Sale Rewards
Once the sale has concluded, the top 5 leaderboard spots, will have the opportunity to be a part of the world of Splinter Royale and design with us a hero (out of 5), that will be released to the game in the near future. Each player who designs the hero, will also get a Maxed (10/10) GF Hero with at least grade 8 or higher.
On top, a special promotional Hero will be claimable to those who participated in the pre-sale. Every 500 points will guarantee one card. Each card also has a 2% chance of being gold foil. (This chance can be increased to 4% with potions).
If all presale packs are sold out, there will be between 10,000 and 13,000 cards in circulation, which is very rare compared to 75,000 cards per hero on average within the 300,000 packs.
Promo Hero Announcement
While we haven't finalised the powers and the name, we're ready to share the current version of the promo hero card.
Async Battle Royale Game Mode
If the Pre Sale wasn't enough, we've also been working on a new game mode!
While players have been enjoying the existing game mode quite a lot, there is still the issue with match liquidity. To make sure that new players entering the game have a fun & challenging experience against real players, we've created a new async game mode "Battle - Async Battle Royale".
In this mode, you're starting out with 5 health. The goal is to reach 10 wins. Each lose reduces your health by 1. Draws are neutral. The exciting part is that you're getting matched up with battles of other players with similar strength.
In the beginning, the pool of battles will be small, but as more players submit their battles, the variety of battles will increase. Contrary to the 1v1 duel mode, this introduces more randomness, which some players might not like. We're planning to add more strategic features in the feature, to reduce the randomness.
Checkout the two screenshots below:
Splinter Royale
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I'm ready and excited :)
Loaded up 21k credits to start off with, will probably get more later, unless we sell out in a week :D (which would be awesome though)
Interesting evolution of the mode game in Splinterlands
Peace
Big time winning and the energy is already showing. Players let's get to work