A good season for me, but some things got me thinking. Even so it may not be intented by the devs, all the consequences of their decisions always favors the longtime players, so that newbies either have to invest a lot of money, that they probably won't never earn back. Or they will advance very very slowly. Examples:
- You get more cards and DEC the longer you have been in the game. This allows you to accumulate cards, level them up and rent them out.
- When you have more DEC and a bigger collection, you get more SPS. If you get more SPS you can stake more SPS, so that you get even more SPS
- Even if you want to play in a Bronze-League-Tournament, the staking requirements are so high, that new players are not able to take part. So the prices go to longtime players, which may be seasoned Diamond-League players.
There are still more examples that lead to the saying "If you have more, you get more." Maybe it is not intended by the devs, but every action they take prefers players who already have enough DEC, cards, SPS.
- So may be one step could be, that lower league players get more cards than i higher leageues. I mean only cards, the DEC earned in higher leagues could stay the way it is.
Match Report
Performance
Stat | # |
Silver Rank | 294 |
Rating | 2798 - Silver I |
Rating High | 2811 |
Ratio (Win/Loss) | 1.79 (175/98) |
Tournament Ratio (Win/Loss+Draw) | 3.00 (3/1/0) |
Tournament Reward Placements | 2/2 |
Longest Streak | 10 |
Bad tournaments, good season.
Top 10 Summoner Usage
Offline
Top 100 Monster Usage
Offline
Win Rate by Ruleset
Offline
Tournaments Report
Prizes
Tournament | League | Editions | Placement/#entrants | Ratio (Win/Loss+Draw) | Prize |
Beginner's Tourney X Giveaway # 11 | Bronze | Rundefined | 80/102 | 0.56 (5/9/0) | 22.222 DEC |
BRONZE BLUNDERBUSS - MODERN N00B | Bronze | UDundefined | 202/238 | 0.38 (3/8/0) | 2 SPS |
Summary
Reward | Count | Quantity |
Dark Energy Crystals (DEC) | 1 | 22.222 |
SplinterShards (SPS) | 1 | 2 |
Rewards Report
Standard Foil Cards
Rarity | Quantity | 🔥DEC🔥 |
Common | 34 | 170 |
Rare | 6 | 120 |
Epic | 4 | 400 |
Legendary | 0 | 0 |
Total Standard | 44 | 690 |
Gold Foil Cards
Rarity | Quantity | 🔥DEC🔥 |
Common | 0 | 0 |
Rare | 0 | 0 |
Epic | 0 | 0 |
Legendary | 0 | 0 |
Total Gold | 0 | 0 |
Loot Chests
Reward Chests | Dailies | Season | Total | 💲Token |
Legendary Potions | 4 | 6 | 10 | 🟡 400 |
Alchemy Potions | 5 | 0 | 5 | 🟡 250 |
DEC | 1281 | 3 | - | 🟣 1284 |
CREDITS | 0 | 0 | - | 🟡 0 |
CHAOS Packs | 1 | 0 | 1 | 🟡 4000 |
Cards (Total) | 33 | 11 | 44 | 🟣 690 |
Captured DEC (Ranked Rewards)
Ranked Play Wins | DEC Earned |
175 | 🟣 760 |
Total Ranked Play Rewards
Total Ranked Play Earnings |
🟣 2734 DEC |
🟡 4650 CREDITS |
This time nothing special. The epics I received are one of the weakest in the game.
🟣 Rental Report
Type | DEC (fees) |
Revenue | -2510.692 (23.851) |
Expenses | (0.000) |
Cancellation Refunds | 595.470 |
NET | (1939.073) |
⭐ SPS Report
Type | ⭐ Amount Claimed |
Airdrop | 108.959 |
Staking Rewards | 22.591 |
NET SPS | 131.550 |
+ Voucher Drops | 1.851 🎟️ |
Posted using SplinterStats Season Report Card.
This once a season tool for Splinterlands players provides a template to reflect on and share their performance, card usage statistics and rewards summary for the season. More features will be released in the future.
Follow @splinterstats and come visit us in Discord if you have any questions.
Congratulations @scarecrowmrsking! You have completed the following achievement on the Hive blockchain and have been rewarded with new badge(s):
Your next target is to reach 100 upvotes.
You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word
STOP
Check out the last post from @hivebuzz:
Support the HiveBuzz project. Vote for our proposal!
Congratulations @scarecrowmrsking! You received a personal badge!
You can view your badges on your board and compare yourself to others in the Ranking
Support the HiveBuzz project. Vote for our proposal!