Exploring the Chaos: Death Rewards

in Splinterlands2 years ago

Death Rewards.png

Introduction


Hi! @saydie here playing Splinterlands everyday.

This is Exploring the Chaos where I take a look on Chaos Legion cards including thier subsets such as Riftwatchers and the Reward cards, as they brought new abilities and strategies that changes how the game was played.

last time, I have talked about Life rewards and how I think that they are the next most powerful rewards set only next to the Water rewards with cards like Pelacor Conjurer who was a very good tank for only 2 mana cost and we also have Jared Scar which is really great on rule sets where it can attack at any position as for each monster it defeats, all of its stats increases because of the Bloodlust ability. Now. lets take a look on the old Death rewards but before that, here are the new Death Soulbound reward cards that we could on our daily and season chest.

Summoner
Splinters
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Some of the abilities from this cards have been change while they are being played at the test server but appearance- wise, this is how they looked.

death.png

Old Death Rewards Card


Pelacor Deceiver

EditionReward
Mana Cost5
Element4-Death.png Death
RarityCommon
Card Type00-melee.png Melee
Abilitiesflying.png Flying
backfire.png Backfire
retaliate.png Retaliate
RF Burn Value5 DEC
GF Burn Value125 DEC

Card Stats

Pelacor Deciever_stats.png

  • Flying ability has 50% chance of evading melee and range attacks.
  • Backfire deals damage on an opponent when Pelacor Deceiver was able to evade an attack from them.
  • Retaliate on the other hand will give Pelacor Deceiver 50% chance to attack melee monsters that attack it.

Card Price

Market Price- $ 0.011 --- Rental Price- 0.015 DEC
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Market Price- $ 0.247--- Rental Price- 0.100 DEC
image.png

death.png

Ever-hungry Skull

EditionReward
Mana Cost5
Element4-Death.png Death
RarityCommon
Card Type00-melee.png Melee
Abilitiesflying.png Flying
thorns.png Thorns
return fire.png Return Fire
RF Burn Value5 DEC
GF Burn Value125 DEC

Card Stats

Ever-hungry Skull_stats.png

  • Flying ability has 50% chance of evading melee and range attacks.
  • Thorns will deals -2 damage on melee monsters that attack Ever-hungry Skull.
  • Return Fire on the other hand, deals damage on range monsters that will attack this card.

Card Price

Market Price- $ 0.012 --- Rental Price- 0.075 DEC
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Market Price- $ 0.282--- Rental Price- 0.100 DEC
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death.png

Venari Bonesmith

EditionReward
Mana Cost4
Element4-Death.png Death
RarityRare
Card Type00-magic.png Magic
Abilitieslife leech.png Life Leech
poison.png Poison
dispel.png Dispel
RF Burn Value20 DEC
GF Burn Value500 DEC

Card Stats

Venari Bonesmith_stats.png

  • Life Leech will increase the max health of Venari Bonesmith every time it deals damage to the opponent.

  • Posion will inflict -2 damage to the target opponent every round.

  • Dispel will remove all the positive status effects of the target.

Card Price

Market Price- $ 0.040--- Rental Price- 0.089 DEC
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Market Price- $ 770--- Rental Price- 0.500 DEC
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death.png

Revealer

EditionReward
Mana Cost4
Element4-Death.png Death
RarityRare
Card Type00-magic.png Magic
Abilitiesstun.png Stun
immunity.png Immunity
reflection shield.png Reflection Shield
RF Burn Value100 DEC
GF Burn Value2500 DEC

Card Stats

Revealer_stats.png

  • Stun will prevent the target to be able to attack for a turn.

  • Immunity will make Revealer unaffected by any negative status effects.

  • Reflection Shield will make Revealer unaffected by indirect and reflected damage.

Card Price

Market Price- $ 0.159 --- Rental Price- 0.100 DEC
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Market Price- $ 5.035 --- Rental Price- 3.000 DEC
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death.png

Harklaw

EditionReward
Mana Cost8
Element4-Death.png Death
RarityLegendary
Card Type00-melee.png Melee
Abilitiesshield.png Shield
immunity.png Immunity
demoralize.png Demoralize
RF Burn Value500 DEC
GF Burn Value12500 DEC

Card Stats

Harklaw_stats.png

  • Shield will reduce the damage taken by Harklaw by half inflicted by melee and range opponents.

  • Immunity will make Harklaw unaffected by any negative status effects.

  • Demoralize will reduce the damage of all melee monsters as long as this card remains on play.

Card Price

Market Price- $ 0.883 --- Rental Price- 0.235 DEC
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Market Price- $ 22.540--- Rental Price- 7.800 DEC
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Note:
This are the market price for the following Death Rewards by the time that I checked on it and is subject to change depending on when you check for prices. Source: Peakmonsters, Splintercards

death.png

4-Death.png Death Rewards in Action 4-Death.png


Battle 1: Pelacor Deceiver

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ConditionsDescription
01- Modern Silver.png
Silver League
Modern Format
13 Mana Cap
Available Elements: Fire, Earth, Death
Link: https://splinterlands.com?p=battle&id=sl_4f4ac4db15313eae6f7a0979f1765dac&ref=saydie
img_combat-rule_ferocity_150.png
Ferocity
All Monsters have the Fury ability.
odd-ones-out_small.png
Odd Ones Out
Only Monsters with odd Mana costs may be used in battles.

For this 13 mana battle, we have Ferocity rule set so using Taunt monsters will be disadvantageous and only odd mana cost monsters can be used because we also have Odd Ones Out. I have chosen Pelacor Deceiver as my tank since for low mana cost, it has huge health and can dodge melee and range attacks just as what how it evades the attack from Hill Giant.

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Battle 2: Ever-hungry Skull and Venari Bonesmith

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ConditionsDescription
03- Modern Diamond.png
Diamond League
Modern Format
21 Mana Cap
Available Elements:Fire, Death, Dragon
Link: https://splinterlands.com?p=battle&id=sl_1b631353a1d4a1a0eedc6e82c9b95f7f&ref=agonyaccepted
healed-out_small.png
Healed Out
All healing abilities are removed from Monsters and Summoners.
equalizer_small.png
Equalizer
The initial Health of all Monsters is equal to that of the Monster on either team with the highest base Health.

For the 2nd battle, we have a 21 mana cap match with Healed Out rule set which means healing abilities cannot be used but all monsters have their health the same as we have Equalizer. I placed Ever- hungry Skull for my tank since originally it only had 1 health but with the rule set in play it's health increased and together with its 11 armor, it can be very hard to kill if the opponent only has melee and range monsters and it got Thorns and Return Fire that will damage them if they ever attack it just like when Carrion Shade attack it.

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As for Venari Bonesmith, it can gain more health when it reduced the health of the opponent and has 50% chance to inflict Poison on the opponent and lose health as time passes.

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Battle 3: Revealer and Harklaw

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ConditionsDescription
02- Wild Gold.png
Gold League
Wild Format
22 Mana Cap
Available Elements: Fire, Water, Earth, Death, Dragon
Link: https://splinterlands.com?p=battle&id=sl_89a723daa47904a86791f2ee5706e2b0&ref=bltzr-wizard-726
super-sneak_small.png
Super Sneak
All Melee attack Monsters have the Sneak ability.
noxious-fumes_small.png
Noxious Fumes
All Monsters start the battle Poisoned.
img_combat-rule_tis-but-scratches_150.png
Tis But Scrathes
All Melee attack Monsters have the Cripple ability.

For this 22 mana cap battle, we have Super Sneak that allows melee monster to attack back- line opponents and Tis But Scratches that will reduce the max health of the target enemy on a Noxious Fumes rule set where every monster were poisoned except for those with the Immunity ability just like Revealer and Harklaw which made my monsters unaffected by any negative status effects and with Revealer attacking using magic, it can avoid the opponent's armor and directly attack its health, making it easier to defeat them and to possibly stun them just like what it did on Antoi Platton which will make it unable to attack for a turn.

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As for Harklaw, it reduces the melee attacks of the opponents while also reducing the attack that it can received using melee and range monsters with Shield ability like when it received only 3 attack from Forbidden One whos attack was 5. It is also immune to negative status effects so it cannot be poisoned nor crippled.

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death.png

Final Thoughts


The Death element also has some good monsters with. Venari Bonesmith can be a good substitute if one doesn't have Dr. Blight when fighting using Death team. Pelacor Deceiver is also good with odd mana rule set and Harklaw when it's even and the only reason why its rarely played was because of Cursed Windeku with Thorns and Heal ability. Ever- Hungry Skull can be a monster with Equalizer rule set and Revealer is also a must have card for it's Stun ability and it also has Reflection Shield which can be very handy when fighting opponents or rule sets with indirect or reflected damage.

death.png

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Previous Post

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ForcefieldSmall.pngRebirth_small.pngNFTY.pngNeutral.png
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Water Rewards.pngEarth Rewards.pngLife Rewards.pngpeakmonsters.png

To read previous articles, just click on the image of the article that you want to read.

The battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.

All the image that I edited here belongs to Splinterlands.

Divider image made by splintercell-01

Card abilities from Splintercards

Thank you for reading my post. If you're interested to play Splinterlands, you can join by clicking the images below and follow me on Twitter and 3Speak for timely Splinterlands updates.

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Yes. It’s really cool game.
Thank you for sharing with us

You're welcome and I'm glad that you enjoyed it.


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i want that ravenwood waiden, armor is good in death.

we need that max level quick

Hope can get one this season

Thanks for sharing! - @alokkumar121

Thanks!