
Hello Splinterlands fam!
Welcome to another splinterlands post and I hope all of you are doing well in your lives and enjoying the day with your loved ones while eagerly waiting for the weekend. But as I said in my last post, while the rest of the world will be enjoying the weekend vibe, the splinterlands players will stay busy this weekend. Because if we take a look at the ongoing ranked season’s timer, only around 1 day and 17 hours are left for this season to meet its end, and as expected, the season end bloodbath has also begun. I guess most of you have already reached your goals for this season, whether it is to climb up the trophy ladder and enter a certain league tier, or to compete against the OGs to secure a glorious spot in the top champion leaderboard. But for those who are yet to reach their goals in this ranked season, I would advise playing cautiously and also to keep an eye on your battle energy mana, so that you don't miss energies when you need them the most.

On the other hand, the frontier mode is also going to end at the same time and the trophies that we earned throughout the season will get reset again. For me, I am, as usual, playing the frontier mode with the same hardcore dedication. Anyway, right now I am playing at the Gold I league tier with a trophy count of 3,480. With less than 2 days in hand, I don't think I can progress much more from here, so I am just focusing on earning foundation packs right now. Talking about the frontier raffle entries, in this season I have earned a total of 39 raffle entries so far and right now playing to cross the 50 entry mark.


I am also very happy to share that today, I have done a little foundation card shopping and upgraded some of my archons and monsters to their max level. It's great to see my foundation cards finally reaching their max levels one by one, especially the archon ones, because we all know how rarely they appear from reward cards or packs. Just recently, I have upgraded my first archon from the death element to max level and today, I thought, why not spend a little to upgrade some more archons too, since they are selling for dirt cheap right now. So, without wasting any more time, I immediately went and purchased the required cards and upgraded the Fire, Earth and Life archon to their max levels. Afterwards, I took another step forward and purchased and maxed out some monster cards to, including my favourite Earth card, the Dread Tafarian. Gladly, many of my cards are now max level, which will hopefully help win more matches in frontier mode now and who knows, maybe I can even secure a spot among the top leaderboard and grab some juicy packs and raffle entries. Let’s see how it goes.

Shadowcomb Duskrose
Moving forward, let me now come to the main topic of this post, as today, I will be showcasing another awesome Conclave Arcana card with you all. As you have already seen in the thumbnail above, today I will be talking about the Shadowcomb Duskrose. So, if you want to know more about this card, let’s take a dive without any further ado.
The shadowcomb Duskrose is a monster type card that was introduced in the game with the launch of the latest Conclave Arcana edition card set. This monster belongs to the Death element and it comes from the Elf bloodline. In order to use this monster in your lineup, you need to spend a whopping 8 mana. So, this monster is suitable to use in high mana limit matches. The rarity of this monster card is common, so you would require a total of 400 CC cards to upgrade this monster to its max level. The attack type of this monster is melee and apart from a high melee attack power, it also has a high health at low speed and also features 4 amazing abilities at its max level, which I am going to talk about later in this post. Let us now take a further look at this card’s league wise stats and abilities below to find out more.

BRONZE
At level 3, this monster card possesses powerful stats, which consist of 3 melee attack power at 1 speed with 7 health. Apart from that, it also gets an ability called Charge, which it gets since its initial level.

CHARGE - Can use melee attacks from any position.
SILVER
When you upgrade this monster to level 5, it receives 4 melee attack at 1 speed with 7 health. Not only that, but it also gets a new ability called Rust, which will reduce enemy monsters’ armour.

RUST - -2 armour to all enemy units.
GOLD
As this monster gets upgraded further to level 8, it gets 5 melee attack power at 1 speed with 9 health. Apart from that, it also gets a new ability called Fury, which will now deal great damage to monsters with the Taunt ability.

FURY - Deals double damage if the target has the Taunt ability.
DIAMOND / CHAMPION
Finally, when you upgrade this monster to its max level of 10, it possesses a whopping 6 melee attack power at 1 speed with 9 health. Not only that, but gladly, it also gets a new ability, even at its max level, called Ambush.

AMBUSH - Takes an extra turn prior to the first round of battle.
Last but not least, this monster is literally an overpowered entity in splinterlands and you can tell that just by looking at its massive attack power and health. The massive attack, coupled with Fury ability, can bring deadly damage to enemy cards. Apart from that, it also has some amazing abilities that will definitely help you on the battlefield. So, I think this card deserves a place in your card collection. What do you think?
I hope you enjoyed reading my post about the SHADOWCOMB DUSKROSE. Let me know your thoughts about today's post in the comments section below, and I look forward to seeing you all in my next post.
