I think I disagree with the everybody snipes modifier. I would much rather the poison be applied to the tank and not someone further back in the line up. On everybody snipes more often than not I dont expect to need poison.
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I put the snipe modifier for one specific reason, which I probably should've noted in the article, my b
In Gold, a very strong combo on Snipe rounds is either Tank, Reach Tank, Maxed Almo, or Tank, Reach Tank, Cube.
Most of the players in Gold aren't rocking a maxed Almo and are more likely to throw cube in as a perma-snipe lock card.
Depending on the mana, your best options for this are either Grim Reaper/Undead Archer or Haunted Spirit/Venari Bonesmith for Death