Source:https://splinterlands.com/?p=card_details&id=434&gold=false&edition=7&tab=lore
When the Venari dug their tunnels and burrows, creating the Realm of Silence, little did they know of the ancient creatures they disturbed hidden beneath the ground. Forgotten, from almost a millennia ago, these dragons were awakened and gripped by an everlasting hunger. Unfortunately for the Venari, they were the first poor souls to run into these feral beasts and were sent fleeing through their tunnels in horror at what they’d uncovered.”
The Desert Dragon is most commonly found east of the Jade Thickett, on the sandy plains of the Ixzoc. Its long neck is banded red and black, with savage horns that sprout from its head and vicious fangs more wicked than scimitars that line its jaws. Quite often assumed as a lumbering, flightless giant with wings that are tattered and torn, many make the mistake that it cannot move quickly and will sometimes stray too close. But any that have seen it hunt the plain grazers will know, not only can the beast move with considerable speed, the terrifying charge will often leave its target rooted to the spot with terror, unable to flee its impending doom. The Desert Dragon is so big that on rare occasions its attack has been mistaken for seismic activity and minor earthquakes.
Lord Ezel adjusted the clasp of his cloak as the wind continued to tug at it. His army of death waited patiently on the plain whilst the chaos legions continued to muster in the distance. He’d given up trying to count their number but he knew it was vast, at least tenfold his own strength. His nightmare steed shifted as a spineback wolf ran through the honour guard, the beast panting heavily.
“My Lord,” it slathered. “Their army continues to gather; my scouts report another full battalion of infantry will soon join their western flank.”
Ezel nodded and waved the messenger away. His legion was death incarnate but he would be a fool to think that any of them would leave the field this day. They would charge though, and they would fight, because that is what they did in the name of his master, Lafael, the Lord of Darkness. Retreat was never an option.
Clouds on the horizon caught his attention, great swirls of dust kicked up to the east and his optimism took another blow as he wondered at how many more there could possibly be. Then the enemy began to shift its position, not towards their lines but desperately trying to wheel around. The sound of screeching and throaty barks rolled across the plain and even with the distance between them, Ezel saw the dragons as they broke from the churning sand. He counted ten of them and they were gargantuan. The enemies flank buckled as the monsters struck it, rolling over their ranks as a storm flattens a corn field. Long horns piercing armour and flinging soldiers into the air as they came, trampling any unfortunate enough to be in their path.
Ezel licked his dried lips. He hadn’t expected any aid, especially from dragons. It almost gave him hope. Spitting the revulsion of the word from his mouth, he felt annoyed that it had even touched his lips.
“Prepare to move!” he called. “Lafael demands their pitiful, chaos souls.”
ABILITIES:
Source:https://splinterlands.com/?p=gameplay
Trample
When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team.
**Piercing
**If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's Health.
Retaliate
When hit with a Melee attack, Monsters with Retaliate have a chance of attacking their attacker.
Giant Killer
Does double damage against targets that cost 10 or more mana.