I would do the following:
- Make all reward cards tradable again
- Limit the supply of each reward card:
-- Commons 500k
-- Rares 180k
-- Epics 30k
-- Legendaries 12k - Plan the reward cards to be available for 500 days.
- create a lottery each day for each rarity type.
- prizes are 1/500 of the supply of each card of the corresponding type.
- One Glint = 1 entry, 1 DEC = 1 entry, SPS gets converted to DEC, Credits get converted to DEC
- Burn 75% of the used DEC, the other 25% are revenue for the team.