BATTLE MAGE SECRETS Weekly Challenge! - ARMORED UP

in Splinterlands2 years ago

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[🇺🇸 - EN - 🇧🇷 - PT/BR]

Hello, everyone! 😄

For the Battle Mage Secrets of this week let's talk about the Armored Up ruleset considering Gold league + Modern format!


Olá pessoal! 😄

Para os segredos do Battle Mage desta semana, vamos falar sobre o conjunto de regras Blindado considerando a liga Ouro + Formato Moderno!

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ARMORED UP

GENERAL STRATEGY

I'm going to copy and paste a small part of an article that I posted early this year about the best summoners and abilities for this ruleset!

Ruleset: All monsters get a +2 armor buff at the beginning of the game.

Best Summoners: Conqueror Jacek (his piercing ability becomes stronger), Wizard of Eastwood (removes completely the buff of the ruleset), Immortalis (it is very likely to face mages or monsters with a lot of armor, so Shatter is great!), Grandmaster Rathe (the +2 armor of the ruleset will be even more efficient with Void armor), Owster Rotwell (as mentioned in Immortalis, we expect to face magic attack type to ignore the +2 armor!).

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Best Abilities: Rust, Void Armor, Silence, Magic Reflect, Piercing, Shatter and Repair.


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ESTRATÉGIA GERAL

Vou copiar e colar uma pequena parte de um artigo que postei no início deste ano sobre os melhores invocadores e habilidades para este conjunto de regras!

Conjunto de regras: Todos os monstros recebem +2 de bônus de armadura no início do jogo.

Melhores Invocadores: Conquistador Jacek (sua habilidade de perfurar fica mais forte), Wizard of Eastwood (remove completamente o buff do conjunto de regras), Immortalis (é muito provável que enfrente magos ou monstros com muita armadura, então Shatter é ótimo!), Grandmaster Rathe (a armadura +2 do conjunto de regras será ainda mais eficiente com a armadura Void), Owster Rotwell (como mencionado em Immortalis, esperamos enfrentar o tipo de ataque mágico para ignorar a armadura +2!).

Melhores habilidades: Ferrugem, Armadura Vazia, Silenciar, Reflexão de Magia, Perfurar, Estilhaçar e Reparar.

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the battle.png

I picked two ranked battle in Gold league + Modern format. The first one is a battle with Little League + Armored Up and 21 mana cap!

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Battle Link (Click Here!)

About the Strategy

Kelya Frendul: she is great to boost the speed of the whole team in order to strike first and avoid missing the attacks and also increasing the survivability with the +1 armor

Frost Lion: main tank, as mentioned, Void Armor works really well in this ruleset!

Uraeus + Pelacor Bandit: the sneak team to destroy the backline of my opponent!

Coral Wraith: also a sneak monster, but her main strength in this ruleset is the Rust ability, neutralizing the buff of the ruleset of +2 armor!

Dr. Blight: damage dealer

Two Gun Pete: I was expecting a mirror match (Kelya x Kelya), so after the -2 armor of Rust it would remain the +1 armor from Kelya. Redemption would take care to take this armor down from the whole enemy team!

In short: my sneak team destroyed the enemy backline pretty quickly killing Carrion Shade and Soul Strangler in the 1st round, in the 2nd round they took care of Weirding Warrior and Ravenhood Warden, remaining only a hopeless Venari Bonesmith that could attack.


Sobre a Estratégia

Kelya Frendul: ela é ótima para aumentar a velocidade de toda a equipe a fim de atacar primeiro e evitar errar os ataques e também aumentar a capacidade de sobrevivência com a armadura +1

Frost Lion: tanque principal, como mencionado, Void Armor funciona muito bem neste conjunto de regras!

Uraeus + Pelacor Bandit: o time furtivo para destruir a retaguarda do meu oponente!

Coral Wraith: também um monstro furtivo, mas sua principal força neste conjunto de regras é a habilidade Rust, neutralizando o buff do conjunto de regras de armadura +2!

** Dr. Blight**: causador de dano

Two Gun Pete: Eu estava esperando um mirror match (Kelya x Kelya), então depois da armadura -2 de Rust ficaria a armadura +1 de Kelya. Redemption cuidaria de tirar essa armadura de todo o time inimigo!

Resumindo: minha equipe furtiva destruiu a retaguarda inimiga rapidamente matando Carrion Shade e Soul Strangler no 1º round, no 2º round eles cuidaram de Weirding Warrior e Ravenhood Warden, ficando apenas um Venari Bonesmith sem esperança que poderia atacar.


The second battle I picked the rules were: Holy Protection + Armored Up + Taking Sides with 37 mana cap!

batalha2.jpg

Battle Link (Click Here!)

About the Strategy

Astral Entity: this summoner will remove the +2 armor just like Rust ability! Not only that, it will boost the chances of my main tank dodge the attacks!

Nightmare (Main Tank): since I was expecting magic attacks, this monster is perfect due to his High Speed + Phase and also Dodge ability received from Astral Entity!

Queen of Crows: with her Slow ability it will increase the chances of Nightmare dodging and also a great secondary tank.

Venari Bonesmith: her Poison ability is great against Divine Shield, so she can hit and also apply poison for 2 damage in the end of the round!

Weirding Warrior: if my opponent picks a high armored monster such as Diemonshark, his Shatter ability would solve this problem!

Lira the Dark: swiftness + opportunity is great to take down the weak monsters in the backline!

Cursed Slimeball: same idea as the last battle, Redemption counters the Holy Protection ruleset if he sneaks me!

The outcome: as planned, Nightmare dodged many attacks due to the big difference of Speed! He died only once and it was resurrected and didn't die again. It was a flawless victory!

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Sobre a Estratégia

Astral Entity: este invocador removerá a armadura +2 assim como a habilidade Rust! Além disso, aumentará as chances de meu tanque principal desviar dos ataques!

Pesadelo (Tanque Principal): já que eu esperava ataques mágicos, este monstro é perfeito devido a sua Alta Velocidade + Fase e também habilidade de Esquiva recebida da Entidade Astral!

Rainha dos Corvos: com sua habilidade Lentidão aumentará as chances de esquiva do Pesadelo e também um ótimo tanque secundário.

Venari Bonesmith: sua habilidade Poison é ótima contra Divine Shield, então ela pode acertar e também aplicar veneno para 2 de dano no final da rodada!

Weirding Warrior: se meu oponente escolher um monstro de alta armadura como Diemonshark, sua habilidade Shatter resolveria este problema!

Lira the Dark: rapidez + oportunidade é ótimo para derrubar os monstros fracos na linha de trás!

Cursed Slimeball: mesma ideia da última batalha, Redemption anula o conjunto de regras da Holy Protection se ele me esgueirar!

O resultado: conforme planejado, Nightmare se esquivou de muitos ataques devido à grande diferença de velocidade! Ele morreu apenas uma vez e ressuscitou e não morreu mais. Foi uma vitória impecável!

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Thanks for reading!


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Obrigado por ler!

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