
Land cards have arrived and with them the need to do a few calculations, luckily land.spl-stats.com is around to make them a little easier.
As a small land holder (23 plots with 10 active) I wasn't expecting much but was surprised to see an estimate of 22 cards. So the question becomes is it worth crafting what I can? I cant do the epic as I have no access to Aura, The rare requires wood and the common grain so I can get both of those quite easily.

Crafting the 18 commons would get me a level 3 common card (and a few to spare) which gets a 5% boost to the plot's PP for grain production, luckily i have a number of lakes which get the bonus for water and produce grain, the 10% reduction in grain costs and replaces a power core.

My current active plots are mainly gold foil commons through epics from Chaos Legion so would replacing one of those with a level 3 common regular foil, even with those bonuses, be worth it?
Using @Beaker007's land planning tool it looks like that its not production positive to replace an existing gold foil card with the common land card until you can get it to level 4 where the benefits start to become worthwhile.

I do have plots that a level 3 card will be beneficial purely as the power core so I'll definitely be crafting all my commons and probably be trying to pick up more, the rares wont make it to level 2 so I dont think I will be crafting them to put on land, but I may craft them to sell on, unless I can add more PP to my plots before the snapshot to get to level 2 rare and replace the power core requirement as well as 4,500 DEC.
I'll be playing around with my land planning over the coming weeks and try and work out where exactly the land cards fit, good luck to everyone doing the same