This is a much better proposal in my eyes.
It preserves the incentive to both stake SPS and to own Nodes by creating something special that can be earned, and at the same time doesn't burden the team because it gives a lot of flexibility in implementation.
Also contrary to many comments made today in various places, I do not feel this will compete with the team selling promo cards, as these are only able to be obtained via vouchers in the Glint Store and there is no limit or allocation while they are in print. Plus there is no requirement for them to even be cards, they could be other items that the team decides.
Most importantly, this will remove vouchers from all aspects of the game where they are used as a substitution for DEC purchases. This will achieve the objective of the other proposal (to unburden the economy by vouchers being used for DEC substitution).
Finally, I don't agree with people that feel that we should abandon people that are doing what we want (staking SPS and owning nodes), because using that logic we theoretically could remove rewards from every aspect of the game (LPs, ranked play, tourneys, even reward cards). We should continue to incentivize the behavior we want if at all possible, and in my opinion this proposal gives a very low bar for achieving just that.
I am voting for it and I definitely appreciate @bjangles for taking input from me and others to craft an alternative proposal.
Thanks, Dave. We'll see how this thing shakes out!