Land Tools!

in Splinterlands9 months ago

Land Tools

When you develop and maintain land, you need tools. Better your tools, better the land management. Well, @beaker007 got you covered. Each time I go to that webpage, I see new tools and plots. I am going to get straight into it, because time is limited and you must up your land game now! Below is a tract and a few loose stone plots in region 9. Let is see how that region is doing and how I am doing in that region.

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https://splinter-lands.streamlit.app/region_metrics_page

I am the largest land holder on that region, but not by much. It has 140 unique owners and fairly nice distribution. The region as whole is a big stone producer and is about 53% active. When you consider that the average activity level is about 30% or so, Region 9 is above average.

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With 180 active stone quarries in the deserts of this region, this is a certainly a good stone producers, but nothing like the top stone producers in Preatoria.

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Region 78 is owned by Vugtis, but Region 119 is very similar is culture with Region 9, with 207 unique owners. The difference is they have 58% of the land active and producing. So here is my pledge to the land owners of Region 9, why can't we do the same? I have increased my activity by 50%, and hope to get to full production soon.

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Sort:  

Nice rundown at you region...

only one region is fully active PR-LOB-61 (impressive):

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Still some feature in the pipeline, little time the last and upcoming weeks 🙁:

  • Castle Keeps owners overview (which is the best region for keep and castle owners)
  • Player overview (some of it is in the resource metrics page want to make a dedicated view)

Is there a dynamic that generates an additional bonus if a large percentage of the land is in active use? Or is this more in-game regional pride and competitiveness?

 9 months ago (edited) 

This is a question I can potentially write a whole post on :) but I will try a short answer.

  • Cards need to be staked on land
  • More cards are staked they are off the liquid supply
  • Less supply, constant demand raises the price
  • Rising prices make people interested in game
  • We start a chain reaction

Very nice! I will have to take a look at this new land tool.

Bookmarked the webpage thank you for this!

I was really annoyed when my major grain producing land was suddenly switched to wood and now I can't switch it back. That deficit is going to pretty much kill my ability to do anything now.

Wood is still more valuable than grain and you can hit the in game pools to swap wood for grain.

Another cool tool! My regions are:

137 - 90% inactive
50 - 75% inactive (I think the 250 active plots are all @thejedo 😝 )
23 - 80% inactive

Maybe that's why my plots were so cheap... Thank you for the hint! That tool looks fun to play with.

Ahaha! Only 42 of my plots are active in region 50. 😅

Well, that's still 20% of the active plots 😄

@thejedo for the Keep! :) In case you haven't seen this yet. Useful tool for land players

Thanks for the tag, bro. Indeed, @beaker007's tool is very useful!

ahhhhh, is this digi land? what game is this?

😎🤙