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RE: Informal Splinterlands DAO Proposal Idea: OPEN IF YOU DARE

in Splinterlands2 years ago

in order to have demand, we need player retention. how many new players will actually convert to being daily players/prospective investor if after a handful of games and inability to win, they quit. i have recruited a handful of new players in which they quit after few matches. retention rate of new players needs to have a higher percentage xD

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I completely agree and have had the same experience with my friends. I know tons of gamers but they only hate 1 thing more than nfts, cheaters. Ive often wondered why Hive isnt bigger because of how great and easy to use it is but im starting to think maybe folks avoid it and avoid building on it because they know it will become a bot infested nightmare. Its gotta also look fishy when we are at the top of the dapp leaderboards in transactions and "users" but have almost no volume compared to the other top projects.

i've always wonder why hive isnt more well known as well xD