In this video, I cover why I believe the rising costs (in Glint) for many items in the game makes sense now that we are seeing so many more cards released that can be burned for Glint. While this doesn't create extra Glint in the moment, it does create potential Glint for the future - the same problem we have with DEC. So by raising costs we are mitigating some of that risk. Not only that, but the team has been hard at work working on skins and Avatars to create even more demand for Glint so as players earn more through battle rewards or new cards they can burn, there is more to spend on.
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keep em coming Mr Sound