In this video, I discuss why Cinder - the brand new resource only obtainable by burning cards - needs to be an essential part of the long term plan for Splinterlands. This helps to reduce overall card inflation and solves the problem both Land and Survival mode have struggled with. Cinder takes this to a whole new and permanent level and I'd like to see Cinder be required for many new card offerings in the future.
The game still needs the ability to scale up and expand with the player base so we can leave Core sets as a way for entry level players to come into the game. For mini-sets, promo cards, and even GF/BF rewards I think Cinder should be considered. We are already seeing the impact in the card market and it is significant.
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They should make it tradeable so ppl can burn cards and transfer it to LPs or use bots to buy and sell it so ppl can get it without burning cards or buying cards to burn which is now a not very profitable strategy as prices have jacked way up on many cards. Only ppl who have had cards and ones with alot of cp they got really cheap will be able to profit alot from the land cards right now. Or if you boguht in the beg i boguht some and they doubled was going to buy a bunch of the common one wish i dumped all my dec into them when i could have gotten many for half and then flipped into more dec to hold for when itscloser to peg and time to sell it for USDC to increase my interest i use to fund my account