Dusting the Nose

in Holozing Community14 days ago

Like a crack addict....

Through December, I have diligently been collecting my daily Zing rewards in order to collect Holo Dust, which is an in-game token that will be utilized for various actions, like crafting. Now, I don't know what any of this will look like or mean, nor do I know how much is needed for gameplay, but I like collecting stuff it seems, and this one is right up my alley.

Say hello to my little friend!


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Got a credit card and a rolled up Benjamin?

The daily collection is random, so it doesn't matter when claimed, or how much Zing an account has, the chances of collection amount are the same, I think. So far, I have collected 117.6, with some days collecting a little, some days more, with the average of 4.52 a day.

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It is going to be interesting once the alpha launches to see what the early phases of the game is going to be like. What I hope though, at least at first, is that there isn't too much complexity and instead it is fun to play and collect, not just collect. I think that one of the problems Splinterlands created for itself is that they focused more on the financial side of things. This is attractive to get participants, but it also means that a lot of the game was to game the system, which made it hard to enjoy playing the game itself and left the team constantly trying to find ways to balance the system. And then, there are so many different moving parts in the game that all can be gamed, that it becomes a beast, with too much complication to control.

But hey, that is just my opinion.

And my opinion is biased, because I am neither a maximiser, nor am I smart enough to be able to put together all of those moving parts to work to my advantage. I struggle to play the game itself, and if it stops being fun, what kind of game does it become?

I believe that one of the problems with a lot of the crypto games is that the focus is on the earning, more than the playing. With traditional online games, the way to get players is to make the game great, make it fun, make it competitive, make it compelling. And by doing so, people will keep on playing, keep on upgrading, keep on spending. If the focus is earning only, with gameplay second, as soon as the earnings disappear, which is often driven by the inevitable bear markets, the games will struggle to not only get a player base, but earn enough to keep development growing.

Gaming is a challenging environment.

But for now, I don't have to worry about any of this and can instead just spend my time collecting some in-game tokens in the hope that they will come in handy come game time. And if HIVE does get some more action on it, I might squeeze in another line of vials too. And if you are signing up for Holozing for the first time, remember you can use my referral.

https://holozing.com?ref=tarazkp

Anyone else been diligently collecting Holo Dust?

Taraz
[ Gen1: Hive ]

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We definitely wanna keep things as simple as possible when it comes to the token zing without creating too many other tradable "web3 tokens", instead there'll be a lot of different markets for things like healer items, consumables, and healers and creatures themselves being traded using zing or hive.

Holo Dust is really not worth much, the bonus being sent out right now is just something to help you kickstart your journey once professions and crafting is available. In terms of collecting it in the future you can assume that most of it will be found when defeating or capturing Holo creatures but some later on as well when gathering materials. Then when you want to start crafting it'll be a requirement to include holo dust along with other materials and to burn some zing with different outcomes and rarities of what gets created. Similar to zing it'll be generated based on player activity and burned based on crafting demand, while zing burning will include a lot of other things.

Either way, the beta launch will be quite simple I believe for most people, limited daily encounters you can focus during a certain timespan during the day. You'll try and get your healers mana up and your creature's health so that you can make the most out of the encounters when deciding if you want to just defeat the enemy creature for your own creatures and healer to level up or if you want to capture them to include them in your team if you think they're rare/strong/valuable and worth the resource cost of capturing ammo spend along with healer mana and creature HP since enemy creatures will continue bashing your creatures as you attempt to capture them. :D

Furthermore for this soft-launch we also have a mini-tamagotchi thing planned for cases where some players will have captured a lot of creatures, the idea is that some you wanna use stay "active" so you have to keep feeding them holo creature food which increases their HP when resting (outside of the encounter time-span). These active creatures will also collect zing rewards from the collection reward section, however if you don't feed your creature for some time (say a week), they'll become "inactive" (not just die like in Tamagotchi) which you'll have to "revive"/"wake up from deep sleep" with certain items or healer spells if you wanna use them again or you want more pull on collection rewards. Those attempting to maximize active creatures for the collection rewards will have to spend a lot of creature food, but we wanna automate the process where your own creatures help you out with feeding them so you just provide the resources. If the cost of acquiring said food is worth keeping creatures active for the zing rewards is on you and probably depends on how many creatures there are active in total of all other players - etc. It kinda becomes complex on the backend but quite simple activities for players I'd say.

We wanna keep it a bit like Hive, easy to learn the basics and use well but difficult and deep to dive into and master if you are that interested in it.

Holo Dust is really not worth much, the bonus being sent out right now is just something to help you kickstart your journey once professions and crafting is available

Yep - the value isn't in the price. How much is a good amount to start with though?

We wanna keep it a bit like Hive, easy to learn the basics and use well but difficult and deep to dive into and master if you are that interested in it.

This is exactly what I am hoping for! Hopefully it will be a low bar for many to get started and enjoy themselves, and then choose how deep they want to go, and how consistent they want to be with it.

Thanks again for the further explanation.

From what I gathered in one of his replies to me, Acid said there are going to be lots of opportunities to gather dust. I have about 139 right now with just a few days left in the month. I'm excited about Holozing. I know I am not as invested as some, but I think I have positioned myself well and I'm looking forward to digging into a new game.

I have about 139 right now with just a few days left in the month.

This is decent! I don't know what the dust leaderboard looks like, but might be interesting to see.

Anyone doing worse than me?

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I have seen posts about Holozing many times, but never signed in. I will give a try tonight and see what it is :)

Remember, if you do sign up, use me referral! Just in case :D

I'm keen on seeing what we can do with dust! I've not been claiming daily though.

However the caption is quite nosey 😅😅

It is definitely on the nose!

How much have you collected so far?

I think around 50... but I have 2 accounts.... so I have just above 100

I also have 131.7 Holo Dust. Holo dust is given randomly between 1-11.

As you said, crypto games are focused on profit. The number of active players decreases in a bear market. It is actually easy to take precautions for this. The game should have a stable cryptocurrency and that should be distributed as a reward.

The problem with distribution like that, can be that it might keep some players, but not necessarily the ones that will invest.

Yes! 26 days now, 161.3 Holo Dust so far. That's 6.2 on average, not too bad.

Damn! Everyone else is killing me! ;D

I have collected 74 holo dust so far, but I have only became aware of it this month.

It has only been available through December :)

Here I am collecting too, it is a little nut all counts.
Best regards.

Hopefully it adds up to a large nut tree!

Hi, your point of view is interesting. I'm doing well. I've been lucky with my holographic powder.

Yup, been stacking that dust and paranoid that I'll miss a day and banjax my achievement :-), almost there. I have the achievement from last December , so I'm feeling like a little bit of an OG now that time has passed.

Looking forward to seeing how this game progresses in 2025 , @acidyo seems to know where his towel is and it's looking good so far, crisp, clean and steady as she goes !!!