I agree with you that many Web3 games have failed following the “NFT+token - hype - crash” pattern, but at the same time, Holozing has also shown that it wants to be different:
no paid marketing
no crazy token-based promises
no economic hype campaign
no bots
For me, it just means, they can't afford marketing, hype campaign, and even miss the hype part. Bots are everywhere, so we will see that part. So the main model is still the very same like the failing majority.
You know, blockchain games are all about earning first! It became natural. Even if it would change for gaming first, need a complete restructuring!
You just can't charge more than $100 per person, if it's about gaming, not the money. And if it's about money, don't be surprised everybody focus on that.
So any game need a sustainable economy, what none of these inflatiory web3 games tokenization could create, mostly because of greed.
I reached that level, when I am personally convinced, none of them didn't really believe, they can succeed, they just wanted quick money.
But how you said, different opinions won't hurt anybody.