I was torn between Godot and Unity. I can’t remember now why I went this direction…probably was something like it was already installed. What would you say is the best argument or arguments for Godot? I mean, I’ll probably finish this one up, but I wouldn’t be completely averse to switching down the line if it’s a decent increase in workflow or something
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the best thing about godot imo, is how easy it is to export an HTML5 version of your game

its def lightweight which is really cool. it works awesome on my laptop