Nice recap of the week. The upgrade to the market view was a very nice addition. Though it did cause me to buy another card ...
I am mostly hoping to not get my crew killed in the next phases. I need to do some more investigations but unless our guys can still not die, I would expect to loose the team. So far I have had 1 out of 6 missions NOT result in near death experiences for the crew members.
I am also hoping to learn more of what is needed on my crew to make them function well and survive. Then when we get a chance to sub in a new deck it should result in a crew that can defend itself.
I am also wondering if we will be able to use deployed cargo, as I have a small transport ship that might help with the "travel to investigation spot" part of the sequence, I could fly there instead, and maybe not get killed. So I am looking forward to seeing how much functionality can get implemented.
o/
I don't think they can die still. Weapons aren't even properly implemented, so it wouldn't make sense for them to be able to die. Can't test if everyone's dead!
I am excited to sub in a new deck as well. My mining deck was likely the incorrect choice for this challenge. Oh well.
I'm sure vehicles will be implemented. Exploration is their whole purpose I'm pretty sure, lol.
!PIZZA