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RE: 🍉 [MELN] Weekly EXODE Wrap-Up #33

in 1UP2 years ago

The roll out schedule is big. I am sure some of that work was done before and now being integrated into the game. Regardless huge push for Elindos to get that all out.

The faction feature is very interesting and posses some things to think about. I really like the scientist aspects of games, but if they are pure then they will not be as combat strong as military or some others. I think I will end up with some kind of mix of factions. I like syndicate for the battle aspect, I like the Flesh Cult because they look good and are into pureness. So if I can mix a little bit of science in with those two I will have a nice combination of skills and maybe semi-neutral to others.

The Geneticians may be a good choice as well, but my card base does not have many, like I have the ship ... I would like to find out more info about them before going that way.

I will be sitting back a bit and evaluating my card base and factions I have. Going Rekatron as a faction might be good too, everyone like arms dealers :)

As you can see I am completely undecided and will take me a bit to make up my mind.

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I think that Flesh Cult/Science hybrid could work well since I think one of the Flesh Cult cards also has Science in it.

I'm probably going to pick Rekatron since I have the most Faction Power with them and just like you said, everyone likes arms dealers.

!PIZZA