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great to hear that! πŸ˜ŠπŸ‘

I really like in depth games, but it can be quite daunting to start on them.

I don't think it would have been as much of a problem in the past, but although the spirit is still willing, the time constraints of adulthood are unfortunately not. πŸ˜‚

Regarding EXODE you will notice that choices should become intuitive:

for instance, to research something, you put any character to it. It will still work even if you don't put the best character, and the game will also suggest the best character for it anyway.

all required items work intuitively, and the game will also progressively guide players better thanks to ingame tasks and "tutorial quests"!