Actually, I think you might have been better off with 4 🤔
Here's the issue complicating things, the minimum tick is 2%. With War Tax at 5%, each tick costs 300 popularity. So with four 500 cities you had four 2% ticks (per 2 hr round), and now with 1000 you have two 3% ticks.
My new model has 2400 popularity with 8% per tick, giving it really nice distribution even in moderately heavy wartimes.
Thanks for explaining it like this man, it's really helpful.
Okay, back to playing around with my configurations haha!
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