I believe you have managed to build up a substantial amount of goodwill, the kind needed in order to enable one or two years of development without finished gameplay to show for it along the way. I hope that lessons from Axie, and much more so from Splinterlands, are taken into account along the way. It would be extremely useful.
That said, Happy to participate! I believe you've made a great start of it with the distribution plan. Love the ideas and am excited to hear more (regular) communications from development.
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