Thunkgaria Season #1 Date

in #gaming4 years ago

Good day gamers!

We had to change a few of our developers and this is causing the release of Season #1 to be delayed until 3/1/2021.

Our front-end right now is basic HTML and is a bit slow. We have re-written the entire Dungeon front-end into Angular (for non tech people this will make it faster)

We are writing the REST API's for all the Python models right now that will connect this front-end to our game logic and database.

This is a Huge ONE TIME lift of the code.

For Non-Tech People think of it like this. Going from the Holybread to Thunkgaria code base allowed us to create Items/Dungeons/Events quickly without having to re-write code.
We built tools to allow our designers to create things without needing developers.
This new front-end lift and REST Api's are building the foundation to quickly deploy new features at an even faster rate.

So we are putting in a full 40 hours a week right now getting everything built.
We appreciated your understanding in the delay.

What to look forward to
Rings are coming
Leggings are going away and being replaced with gloves/gauntlets

Collectible witch's currencies are coming (frogs, mushrooms, bat wings etc..)

Cursed Items

Blacksmith - to break down your items into Ignots
Witch - potions/curses
Tavern Brawls

All of this is being worked on right now.
Plus Skill Tree's are currently being designed.

To Help raise some more funds to maintain the servers. I will be posting every other day with small updates.
Please upvote and reblog :)

Here is the Latest Tales of Thunk to keep you entertained:

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Bang, I did it again... I just rehived your post!
Week 44 of my contest just started...you can now check the winners of the previous week!
8

The blacksmith might become my best friend! :)

Yes it is the starting point of our crafting / enchanting system.

We think players will enjoy it.