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RE: Zombie Adventure - Game 12 - Day 6 (Dec. 17, 2017)

in #gaming7 years ago

Player 3

Action 1: Move North.
Action 2: Trade the bat from player 5 for a Molotov. (Your inventory is full so a trade is necessary before you do another search. Otherwise you have no room to take anything you find. Plus you already have gasoline and a torch, so you can make another Molotov when it is needed. In the meantime I recommend leaving the torch as a torch so that you get 2 items per search. No point combining them too early.
Action 3: Search the car using the torch. Roll 4 = success! You found another torch and a CZ-550. (OK, you were smarter than me. I'll go back and make the Molotov from the other torch and gasoline!)

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Haha. I took the precaution in the right time, I guess ! :D

Actually, you should not have been allowed to move before killing the zombie that was with you. My mistake for not catching that. Player 4 has killed it for you now, but that was out of turn order.

Ah ! Damn, totally forgot about it.
I wanted to submit my post after seeing the action of player 4.
But I forgot and submitted earlier.

Sorry for that.. Think it as a game bug that will happen only once. :p

I just realized that after making a Molotov, you would no longer have a torch, so you should not have got 2 items from the search. However, since there are just 5 team members this time and so many nasty zombies, you people need all the help you can get, especially with 2 wounded already. Try and spread out the equipment so that everyone can maximize their efficiency.

I wanted to search first and then combine to create moltov.
I thought the found items will still be there while combining.
Then I could free up a space and take the usable item.

No worries... I'm not taking anything away. Just be aware for future choices.