So as the name suggests this game is about pollution and how it really started to accelerate in the 70s as global energy demand was increasing rapidly.
the objective of the game is to have your company be the company with the best reputation at the end of 2020. this is accomplished by pioneering green policy changes around the world.
However, you can't simply go at it in a cutthroat manor. if players do not work together the CO2 levels of the planet will increase rapidly and the game ends for everyone.
I found it all quite perplexing because the game was seriously complicated and involved multiple currencies and phases of production that even after several rounds I still didn't really understand.
this game had been on the shelf for a long time and after we finished playing I suspect that is where it will be relegated to in perpetuity.
I suppose a bunch of environmentalists might enjoy this game but for me the absence of any sort of conflict or friggin laser beams made Mr. Bigglesworth upset.
I would suggest leaving this one alone
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this game is for leftist sjw soyboys to play.
haha, i was thinking the same thing while we were setting the board up :)
A lot of board games live complexity now, and it sounds like that didn't work out for this one.
Striking a balance between cooperation and competition is always hard.
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Too bad you can't sell it back to that guy who owns the game store or maybe trade it out for something else. It's really not fun when games are too complicated to actually dig into them and start playing. I actually felt that way about Settlers of Catan the first time I tried to play it. It kind of turned me off and I never really got back into it after that. I know a lot of people love it though and it is really popular.
Among the things that made me suspicious about CO2 scares was hearing about farmers going through the trouble of piping CO2 to their crops as far back as my sophomore year in college in 1978.