Hello, Steemit gamers/developers community !
For those who do not follow the GDC, one of the biggest conference about Game Design in the world, you can find a lot of very useful ressources on the GDC Vault.
Today's pick is a 1 hour long video about puzzles. What exactly is a puzzle, how to design them smartly ? Lot of good hints.
The talk is presented by Jolie Menzel , a Ubisoft Lead Narrative Designer, and you can also follow her on Twitter: https://twitter.com/joliemenzel