Hi, wonderful map, very well crafted. Really challenging with BrutalDoom.
I want to report a bug. I have a problem in this area (red skull door):
For some reason the next wave of enemies doesn't get triggered (The wave with the Ravenants and Arch-vile). Sometimes they spawn after reloading just before the first wave.
Cheers
-gzdoom 2.3.2 (32-bit)
-BrutalDoom 20b
-UDV 1.85 (A_BASE, B_MOD_BDv20, C_Visor_Alternate_1)
hmm I wonder what could be causing that.