You are viewing a single comment's thread from:

RE: Ethercraft: A decentralized RPG running on the Ethereum Blockchain.

in #gaming7 years ago

Ah, but doesn't this solution of Inflation problem will mean that the game items will be increasingly hard to get, and at some point it would be impossible for new players to play without investing huge amounts of money?

In the future (5-10 years, perhaps sooner) we will see LARGE scale games working on the blockhain.

I totally agree, I think it might happen sooner as we already have extremely fast blockchains currently, which solves one of the problems we had in past years. Though I think we might need better blockchain systems for LARGE game worlds.

I included this post in my Gaming Daily by the way~
Sort:  

Perhaps GREAT legendary items..but there is nothing in the way of creating less legendary items as the game goes along? I'm not sure. I hope they think that one through though :)

The current items that are expensive are going to be some of the best in the game. There will always be really cheap items to help new players get started. It is still a zero-sum game, so those who get the cheap or "free" items will have less potential reward, but could still get lucky and loot better gear that helps them advance to harder dungeons. There are also plans to stop high-end players from farming the easy dungeons (or at least not make it worth their while).

There are also plans to stop high-end players from farming the easy dungeons (or at least not make it worth their while).

Ah, that's good.