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RE: Sega Genesis Receives Zelda Clone Crusader of Centy – Today in Retro Gaming – June 16th, 1994

in #games6 years ago

I've never played it, but this game has a fantastic soundtrack: "Battle 1" is great and "Battle 3" is on a whole 'nother level of utter excellence (assuming that you're not one of those who goes [quoting a commenter] "Yep...sounds like Genesis. Aggressive rumbling farting"). "Tower of Babel" is a wonderfully upbeat area theme, while "Burn Daisy" is a lovely, jazzy tune.

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The Genesis is under rated as far as sound goes. With the right composers behind the sound chip it can be a great machine for audiophiles. The problem is, not many companies paid much attention to working that sound chip and instead went with, as said quite well, "aggressive rumbling farting" sound and music and called it a day.

The FM synths kind of require a mental adjustment because they weren't nearly as common in American systems. There's the Sound Blaster cards in early DOS machines if I remember right, but...

It's a dramatically different soundworld, as it were, from the pulse and square and triangle waves of the NES and from the orchestral sound of today's games. FM synths can be very difficult to work with - they really are synths. I'd argue that the sound engineers were more important than the composer was (at least, where there were separate sound engineers and composers) when it came to the literal waveforms reaching the ear.

In good hands, though - the results are fantastic. Sega's soundtracks are great examples. Others I'd recommend are Castlevania: Bloodlines, Warsong, Streets of Rage, The Adventures of Batman & Robin, Time Trax, and Light Crusader. FM synths require a lot more care to make 'em sound good than PSGs or orchestras - the latter of whom basically takes care of itself.

Streets of rage 2 is best soundtrack on Genesis

Thunderforce 3 is good too