Reviving My Old Video Game (Trailer Included) #SavingPassionProjects

in #games8 years ago (edited)

I tried to get my game funded through kickstarter but didn't have enough money at the time to properly advertise, failing my funding goal. I stopped working on it about 1 month ago and now since steem has come to light I thought I could hopefully revive my passion project threw the power of steemit. Thanks for checking it out

Information

Explore

The world of Death of Humanity is about 5km x 5km in size allowing for a large vast world that is also not to large to never encounter human players while traveling foryour survival.

GameModes

Last Man Standing

Death of Humanity will feature two game-modes, the 1st to be released to the public will be a Survival of the Fittest/ Last Man Standing game-type where all players will be placed randomly within the games world and will have to scavenge and kill all other remaining survivors within the 30 minute match. More variations of this game-type will be considered in future development.

Survival

The 2nd Game-type Survival Mode will be released after the initial Last Man Standing. You are one of the few who have survived and now you must search the world of DoH in order to fight for your life against the infected. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you come across to survive the now harsh world.

Quality

With your funding and the power of UE4 we at Dingosnest want to bring a level of quality never before seen in multi-player open world zombie survival genre. Say goodbye to wall phasing zombies!

The Future Of DoH (Concepts that will be worked on further into development)

-Drone vehicles (can carry small quantities of ammunition and bring hell on other survivors) brining a new element of survival

-Multiple zombie archetypes

-Marketplace content designed for consumers not money hungry business models.

-Exploring the option of console ports.

-Vehicles (possibility for physics based damage system)

-More advance zombie AI to make zombies more of a threat then just a moving sentry wall.

-Creating more variations of Last Man Standing to bring the next level of competitive play the genre is missing.

-World Events

-VR Support

-Bandit AI

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Need some details, some mechanics a synopsis... something?

added more information grabbed back from our kickstarter.