I've tried "===" & "==" & "=" and none are pushing the monster to the output section when tallyMark hits 12.
I even tried looking for the tally section for when it hits 12, also didn't work.
Ugh, #uffda!
Wanna help? Repo here ⤵️ https://codepen.io/digimancer3d/pen/QWjKQeR
Do you mind giving a snippet of where you're talking about in the code?
I looked over it some, but I couldn't find anything named tallyMark.