I have posted on the Hive blockchain and on Quora soliciting thoughts on how player-accounts should be priced or allocated; I hope you-all will take a moment to read and respond to the question.
Yes I just read the last post on Hive you linked here. I think I understand the gist - there's a lot of characters per player-account, the 5 master miners produce a lot of raw material rather quick and 24/7 and the 5 level 91 rated artisans (etc) are able to produce too much value out of the raw material mined. Therefore you're thinking of ways to charge a subscription fee to cut down on the amt of items/assets flooding the game world to keep tokenomics/inflation under control in some sort of starting economic plan for this particular production/over-production of value before it ruins the value of anything connected to its ecosystem.
Reproduction exists in MUDgaard, so at long last the arbitrary creation of characters "out of nothing" has been disabled.
Ah so one can have more than 10 characters per player-account? Or is this used to replenish your crew if its possible to lose or kill off characters?