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RE: On Simulating Fractal Governance

in #fractally2 years ago (edited)

Very much needed and very much appreciated effort.

All known self-rule governments always evolve into tyrannies because there is nothing to prevent collusion via the formation of an opaque parallel governance process not constrained by the rules of self-rule governance. Fractal Governance is self-rule governance with constraints to prevent this collusion.

It is impossible to prove a "For all" through simulations. A "For all" can only be proven through mathematical logic after selecting adequate premises. Through sims you can get good probabilities of outcomes though.

Also, the so called equations of motion will need to incorporate some probabilistic variables in order for the sim to be realistic.

Again, great and very appreciated effort.

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It is impossible to prove a "For all" through simulations.

Agreed; my hypothesis under test concerning the historical attempts at self-rule governance is axiomatic. The part that I can measure is whether or not fractally's design prevents collusion.

Also, the so called equations of motion will need to incorporate some probabilistic variables

Agreed, and a good point. The approach I took in the simulator's design is mostly based on those elements of evolutionary game theory that also describes the equations of motion in some well known phenomena in condensed matter physics (i.e. statistical mechanics). I have an article in progress that demonstrates these concepts that I will publish soon.