Thanks a million for the card!!
I think I have said this before, but I really like how EXODDE is striving to have depth within the game, with multiple types of crews with different skills and thus different strategies to move through the game. I enjoy games with depth and story more than ones without.
I also was drawn to the fact that the game is trying to avoid the pitfalls that play2earn games often seem to fall into... they become over farmed until really there is no value there. And as we are all well aware the most efficient farmers are bots so any built-in anti-botting strategies are welcome in my opinion. That this type of mindset is baked into the game at the earliest point in the development is a very good thing, and I am looking forward to seeing how the EXODE economy plays out in practice.
In a very real way, I think it's very early in the game's development to have any serious dislikes. To me it is so early that everything is in flux. We certainly have the ability to comment about anything we think isn't working well, or offer suggestions for improvements (very good abilities to have.) So, it's more a development mentality for me. Not perfect today, but just say what you think about it and wait to see what tomorrow brings.
And I am quite interested in seeing what tomorrow brings for EXODE.
Thanks as always for the giveaways and updates.
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