I always imagined "non-linear rewards" to mean sqrt(n) and thought n^2 was a typo.
Have you considered the sqrt(n) approach? It would mean the influence of steam power would have diminishing growth as n increases.
I always imagined "non-linear rewards" to mean sqrt(n) and thought n^2 was a typo.
Have you considered the sqrt(n) approach? It would mean the influence of steam power would have diminishing growth as n increases.
Exactly, n^2 (n squared) doesn't make sense? Or is n the amount of SP or not?