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RE: Live-Streaming Reality vs Expectation. Of Whales, Greed and Altruism

in #dlive6 years ago

Thanks for reading and commenting @charitybot!
When I first tried HotS, I thought the same about it like about League of Legends...it's just too easy for a professional DotA player like me. Over time my attitude changed though, I find it easy to get into, but hard to master.

Ranks don't matter much for me, I know people at Grandmaster that have a worse understanding of the game than Gold players I know.
The only place you can really prove your skill is in competitive tournaments with a team of players you trust and train with daily. Since there's too much randomness involved in any team game, the ranks system or even personal MMR/ELO cannot measure an individual player's skill well enough imo. It would need thousands of hours to represent the true MMR, which I'm not willing to invest anymore.

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The skill gap on league is still huge between true pros aka koreans and everyone else, whereas with hots a few hours in and I was already carrying some of the soon to be pros. All games like that are good for these days is increasing the chance I'll die of sudden heart failure or stroke.

Sure, someone's individual ladder score doesn't say how well they'll do on a mainstage, but I'll be damned if I've ever seen any real pros actually struggle in solo games.

Yeah it's not very accurate before a few thousand games, but it takes a minimum near that to even be somewhat proficient.

All games like that are good for these days is increasing the chance I'll die of sudden heart failure or stroke.

Hehe, I feel you man! I catch myself raging because of teammates even in meaningless quickmatches sometimes, although I'm the calmest person you'll ever meet 😅 👼

but I'll be damned if I've ever seen any real pros actually struggle in solo games.

you can see that every day, just check out popular streamers who are also pro players of [insert random team game here]
There's only so much one player can do to carry a match, and in many team games, a single player is restricted from having enough impact by design.

I think the constant stress is an insight into how thought patterns change when in competitive scenarios as people degenerate into racists and/or sexists who want everything around them to die, lol, there should be way more studies on it.

Oh, I know that winning is hard when your mmr is so high you're placed with four deadweights vs 5 semi-competent players, I was speaking more to the fact that they themselves still perform about as good as one can expect given the scenarios thrown at them.

I guess I should clarify that my definition of pro is more narrow because I view a lot of pro players as very mediocre.