Photogrammetry continued
In the previous episode I used a series of photos taken by phone and a software called Reality Capture 2.0 to turn 2D information into a 3D object and it worked out beautifully! Here's the end result:
This time I'll be using a series of nature photos I took in the Gardens By the Bay in Singapore to create some hyper-realistic 3D plant models - so exciting!
I hope you enjoy my stream and don't be afraid to drop any questions in the comment section! I'll be posting the results in comments, as well as in the upcoming photogrammetry posts!
Coming up:
Far Cry 5 walkthrough
More Steemit 3D Art
Unreal Engine 4 game environment creation streams
My live stream is at DLive
scan 5 : very accurate height capture!
Aaaand another one - this is just too much fun!
scan4 : a tree branch with moss
Burger finished model:
https://skfb.ly/6yFAq
Scan 2 is looking real good!
Scan 3 - nice!
scan 1:
Nice dude ! You made an amazing content my dear friend. We sould connect and support each other by follow each other. I already upvoted you and following you, please think about that.Thanks and greeting from @chanthasam
Sure thanks man!
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That looks cool, @crypto3d! I am definitely going to try that out someday.
I'm a 3D artist too, and also a former traditional animator.
Check out my new post and also my introduction to learn more about me.
And that burger made me hungry. :)