(1) Traded among users
(2) Exchange for U.S. dollars or other currencies (including taxable virtual currencies).
Well, this means that gaming in general may begin to come into tax law. For example, that guy who recently got a CS:GO weapon skin worth 61 grand...
Correct - great points. I have a plan for a digital currencies - gaming edition that will center around WoW and Diablo (can cover the topic of skins too). Some great discussion with @not-a-bird in this thread:
https://steemit.com/taxes/@jesta/steem-rewards-history-csv-exporter-via-steemdata-com